Often we get asked for help on setting up DSL hardware to enable connection to the flight server. Below you will find links to relevant topics from the Microsoft Knowledgebase for Flight Simulator in particular and games in general. We have also included links to Port Forwarding, an excellent website providing step-by-step guides for a large array of routers and modems. We are sure you will find the information you require to enable a connection to our server via your router/firewall.
Microsoft Flight Simulator 2004: Century of Flight Solution Center - All topics
Microsoft Flight Simulator 2004: Century of Flight Solution Center - Networking
Required Network Ports for Multiplayer Flight Simulator 2004
DirectX: Ports required to play on a network
How to troubleshoot multiplayer issues in Microsoft games
How to troubleshoot issues with the Real-World Weather feature and the News feature in Flight Simulator
Known issues with the Real-World Weather feature in Flight Simulator
The router and Firewall setup is specific to your hardware and system. Here we need to forward a list of ports so that both Flight Simulator and FSNavigator can connect. The following are web guides to setup your router specifically for Flight Simulator 2004.
The most important step is to ensure your computer receives a Static IP from the router. For a tutorial on how to setup your router to use a static IP, use the PortForward link above for a step-by-step tutorial.
Now to set up the port forwarding. From the details here, you should be able to set a range of ports and also a single port to forward through your Router Firewall.... To learn how to set up port forwarding for your specific router, check out the tutorials presented by the PortForward website available via the link above. There may be several versions based on the firmware that your router uses, so choose the correct one if you know the firmware version, or pick the one that fits best. Once you select your router/firmware combination, you will be presented with a list of applications, follow the link for FlightSimulator2004.
All the tutorials state only one main port, 23456 but we will replace this with a range of ports, specifically 23450 to 23460 The ports are as follows....
|Port # or Port Range||Traffic Type||Direction (IN/OUT)||Required by:|
|23450 - 23460 1||TCP and UDP||both||Flight Simulator and DirectPlay|
|6073||TCP and UDP||both||Flight Simulator and DirectPlay|
|2302 - 2400||TCP and UDP||both||Flight Simulator and DirectPlay|
|23432 2||TCP and UDP||both||FSNavigator|
All these ports are required when using FSHost and Flight Simulator when the FSHost Server is not using the defaults.
1 The range of ports set here enables you to connect to a number of servers / online sessions without having to forward additional ports. The Air SeaTac Virtual Flight Server uses port 23456 and is covered by this range.
2 Port 23432 is the default port for FSNavigator. It must be different from the main Flight Simulator Port.
Don't forget to reboot your router ...